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Devlog
Submission to DAE Game Projects 2025
[Group05]FullBroadside
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Devlog
Devlog 6: End of Sprint 01!
April 21, 2025
by
CarmenLysakova
Programming Update: Our brilliant code wizards have been cooking up some spicy features! First off, cannon charging is now fully operational — hold down that fire button to unleash a devastating pow...
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Devlog 05: Cannons Unleashed!
March 24, 2025
by
foekeb
Arm the cannons, target ahead! Part two of production sprint one has come to an end. Welcome back for devlog number five of FullBroadside, our chaotic PVP boat combat game! In this devlog we will be c...
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Devlog 04: We're cleared for production!
March 17, 2025
by
foekeb
Raise the sails, full speed ahead! We arrived at our first production sprint this week! Welcome to devlog 04 of FullBroadside, our chaotic PVP boat combat game where you take each other down to earn t...
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DevLog 3: Focusing on the main prototype
March 11, 2025
by
Hugo Rejas Pinelo
Welcome to the third devlog for Full Broadside , our explosive pirate ship battle game. This week, we focus on integrating all the work so far into our main Prototype. Let’s dive in. Prototype Integ...
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DevLog 2: More Prototyping and We Have a Name
March 04, 2025
by
Hugo Rejas Pinelo
1
Welcome to the second devlog for Full Broadside , our explosive pirate ship battle game. This week, we sharpened core systems, from camera angles to cannon collisions. Let’s dive in. Camera Systems...
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DevLog 1: Research and Prototyping
February 25, 2025
by
CarmenLysakova
#naval combat, #dae2025
Introduction Welcome to our devlog for our upcoming pirate ship battle game! Our team is made up of a talented group of artists, coders, and a sound designer, all working together to bring this high-s...
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